![]() I've compiled a list of examples of decisions that have left me baffled with the results. But even with that stated I'm always left confused with the choices that are made throughout the pack. ![]() To preface, I am aware that FTB has stated that this isn't a 1:1 re-creation of FTB Ultimate, as there shouldn't need to be since you could just play FTB Ultimate if you want to. Most if not all of us have played the original FTB ultimate so we tend to use that as a basis for the choices that were made. Just to note, I'm currently running a server with some friends and as we play through we have noticed some really odd design decisions with the pack. This isn't a post ranting about the difficulty of the pack but rather how the pack is designed and more of an expression of confusion from my side. As the title says Ultimate Reloaded confuses me.
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